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AI Insights · Timothy · October 2022

Top 5 iOS Basketball Games Performance in Netherlands Q3 2022

Discover the performance trends of the top 5 basketball games on iOS in the Netherlands during Q3 2022, including download rates, revenue, and active user metrics.

Top 5 iOS Basketball Games Performance in Netherlands Q3 2022

During the third quarter of 2022, the top 5 basketball games on iOS in the Netherlands showcased diverse performance trends. Here’s a detailed look at their metrics, based on data from Sensor Tower.

Basket Battle saw a fluctuating download rate, starting the quarter with 7.7K downloads and experiencing a dip to 1.9K by late August, before recovering to 5.4K by the end of September. Active users grew significantly, from 9.7K at the beginning of the quarter to a peak of 27.6K in mid-September, despite no recorded revenue.

Idle Five - Basketball Manager had a notable spike in downloads in mid-July, reaching 1.8K, followed by a decline to 63 downloads by the end of September. Revenue peaked in mid-July at $654 but settled at $178 by the end of the quarter. Active users mirrored this trend, peaking at 3K in late July and then decreasing to 873 by September's end.

Mini Basketball maintained a relatively stable download rate, hovering around 300-800 downloads per week. Revenue saw a peak of $280 in late July but dropped to $95 by the end of September. Active users started at 1.8K in late June and showed a gradual decline to approximately 1K by the quarter's end.

NBA 2K Mobile Basketball Game experienced modest download numbers, starting at 672 and dipping as low as 231 in late August before recovering to 566 by the end of September. Revenue was fairly stable, peaking at $735 in mid-July and ending the quarter at $650. Active users remained steady, fluctuating between 1K and 1.5K throughout the quarter.

Flipper Dunk had a steady download rate, generally ranging between 300 and 600 downloads weekly. Revenue was minimal, with only a few weeks showing negligible earnings. Active users started at 2.6K in late June, peaked at 2.4K in late August, and ended the quarter at around 2K.

For more detailed insights into the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022